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UV Map in het kort
UV Map
UV mapping became foundational once 3D graphics pipelines standardized on the idea of flattening mesh surfaces into 2D texture space for painting, baking, and material assignment.
EIP in het kort
EIP
Digital photography fragmented into many manufacturer-specific raw formats because camera makers optimized for their own sensors, metadata, and software ecosystems rather than for one shared public raw standard.
Formaatvergelijking
| Kenmerk | UV Map | EIP |
|---|---|---|
| File type | Image | Image |
| Extensions |
|
|
| MIME type |
|
|
| Created year | 2000 | 2008 |
| Inventor | 3D graphics community | Phase One |
| Status | active | proprietary |
| Transparency | Niet ondersteund | Niet ondersteund |
| Animation | Niet ondersteund | Niet ondersteund |
| Primary use cases |
|
|
| Layer support | Niet ondersteund | Niet ondersteund |
| Vector scaling | Niet ondersteund | Niet ondersteund |
| Camera raw data | Niet ondersteund | Ondersteund |
| HDR support | Niet ondersteund | Niet ondersteund |
| Streaming ready | Niet ondersteund | Niet ondersteund |
Wanneer je elk formaat gebruikt
When to use UV Map
- Your source file is already in UV Map.
- Preserve source expectations before exporting to EIP.
- UV Map is commonly used in image workflows.
When to use EIP
- Your target workflow expects EIP.
- Improve delivery compatibility with EIP.
- EIP is commonly used in image workflows.
Veelgestelde vragen
Why convert UV Map to EIP?
Convert to EIP when packaging Capture One-managed raw files for transfer, archive, or collaboration while keeping edits associated with the source image.
It is ideal for studio and retouching workflows that rely on Capture One.
What changes when converting UV Map to EIP?
This conversion changes how the format behaves in downstream tools and delivery environments.
Moving to EIP adds camera raw data.
What should I review after converting UV Map to EIP?
Validate output quality on representative files and confirm the target format behaves correctly in the destination workflow.