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UV Map in het kort
UV Map
UV mapping became foundational once 3D graphics pipelines standardized on the idea of flattening mesh surfaces into 2D texture space for painting, baking, and material assignment.
SR2 in het kort
SR2
Early Sony raw formats reflect the transitional period in which Sony was still establishing its photography ecosystem and raw compatibility story.
Formaatvergelijking
| Kenmerk | UV Map | SR2 |
|---|---|---|
| File type | Image | Image |
| Extensions |
|
|
| MIME type |
|
|
| Created year | 2000 | 2003 |
| Inventor | 3D graphics community | Sony |
| Status | active | proprietary |
| Transparency | Niet ondersteund | Niet ondersteund |
| Animation | Niet ondersteund | Niet ondersteund |
| Primary use cases |
|
|
| Layer support | Niet ondersteund | Niet ondersteund |
| Vector scaling | Niet ondersteund | Niet ondersteund |
| Camera raw data | Niet ondersteund | Ondersteund |
| HDR support | Niet ondersteund | Niet ondersteund |
| Streaming ready | Niet ondersteund | Niet ondersteund |
Wanneer je elk formaat gebruikt
When to use UV Map
- Your source file is already in UV Map.
- Preserve source expectations before exporting to SR2.
- UV Map is commonly used in image workflows.
When to use SR2
- Your target workflow expects SR2.
- Improve delivery compatibility with SR2.
- SR2 is commonly used in image workflows.
Veelgestelde vragen
Why convert UV Map to SR2?
Convert to SR2 when maintaining an archive of older Sony raws or preserving compatibility with an earlier Sony camera workflow.
In most modern pipelines it is a source or recovery target rather than a preferred new output.
What changes when converting UV Map to SR2?
This conversion changes how the format behaves in downstream tools and delivery environments.
Moving to SR2 adds camera raw data.
What should I review after converting UV Map to SR2?
Validate output quality on representative files and confirm the target format behaves correctly in the destination workflow.